createScene#visibleSplatFields¶ Summary¶ createScene#visibleSplatFields returns the attached splat fields whose visible property is true. Syntax¶ Scene.visibleSplatFields: SplatField[] const visible = scene.visibleSplatFields; Returns¶ SplatField[] - A newly filtered array in insertion order. See Also¶ createScene#splatFields createScene#traverseVisibleSplatFields