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material.standard#emissive

Summary

material.standard#emissive gets or sets the RGB emissive factor. Supply three finite, nonnegative components; values above 1 can represent high-intensity emission. Assignment marks uniforms dirty.

Syntax

StandardMaterial.emissive: Color
material.emissive = value;
const value = material.emissive;

Returns

Color - Current emissive RGB factor.

Type Details

Color

type Color = [number, number, number];

See Also