createGlyphField#scaleTransform¶
Summary¶
createGlyphField#scaleTransform returns a cloned normalized attribute mapping. Mutating it has no effect; use setScaleTransform(). Omitted layout fields default to four components, component zero, stride four, and offset zero.
Syntax¶
Parameters¶
This API does not take parameters.
Returns¶
ScaleTransform - Normalized scale-transform snapshot currently active on this object.
Type Details¶
ScaleTransform¶
type ScaleTransform = {
mode: ScaleMode;
clampMode: ScaleClampMode;
valueMode: ScaleValueMode;
componentCount: number;
componentIndex: number;
stride: number;
offset: number;
domainMin: number;
domainMax: number;
clampMin: number;
clampMax: number;
percentileLow: number;
percentileHigh: number;
logBase: number;
symlogLinThresh: number;
gamma: number;
invert: boolean;
};
ScaleTransform Fields¶
| Name | Type | Required | Description |
|---|---|---|---|
mode |
ScaleMode |
Yes | Numeric transform applied before domain normalization. |
clampMode |
ScaleClampMode |
Yes | Clamping mode used by scale transforms. |
valueMode |
ScaleValueMode |
Yes | Value extraction mode used when mapping source data into scale inputs. |
componentCount |
number |
Yes | Number of components considered when extracting each value. |
componentIndex |
number |
Yes | Selected component for "component" value mode. |
stride |
number |
Yes | Distance, in f32 values, between source records. |
offset |
number |
Yes | Initial source offset in f32 values. |
domainMin |
number |
Yes | Lower bound mapped into the normalized color domain. |
domainMax |
number |
Yes | Upper bound mapped into the normalized color domain. |
clampMin |
number |
Yes | Lower value clamp used when clamping is enabled. |
clampMax |
number |
Yes | Upper value clamp used when clamping is enabled. |
percentileLow |
number |
Yes | Requested lower percentile, expressed from 0 to 100. |
ScaleMode¶
ScaleClampMode¶
ScaleValueMode¶
Example¶
const canvas = document.querySelector("canvas");
const wgpu = await WasmGPU.create(canvas);
const glyphField = wgpu.createGlyphField({ instanceCount: 1, positions: new Float32Array([0, 0, 0, 0]), rotations: new Float32Array([0, 0, 0, 1]), scales: new Float32Array([1, 1, 1, 0]), attributes: new Float32Array([0.5, 0, 0, 0]), scaleTransform: { mode: "linear", domainMin: 0, domainMax: 1 } });
const value = glyphField.scaleTransform;
console.log(value);
See Also¶
- createGlyphField#applyScaleStats
- createGlyphField#colormap
- createGlyphField#colormapStops
- createGlyphField#colorMode
- createGlyphField#computeBoundsFromCPUData
- createGlyphField#destroy
- createGlyphField#dirtyUniforms
- createGlyphField#getAttributeRecord
- createGlyphField#getBounds
- createGlyphField#getColormapForBinding
- createGlyphField#getColormapKey
- createGlyphField#getLocalBounds