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material.standard#emissiveTexture

Summary

material.standard#emissiveTexture gets or sets the borrowed emissive texture. Replacing the value or destroying the material does not destroy the texture.

Syntax

StandardMaterial.emissiveTexture: Texture2D | null
material.emissiveTexture = value;
const value = material.emissiveTexture;

Returns

Texture2D | null - Borrowed emissive texture, or null when none is assigned.

See Also