animation.createSkin#invBindPtr¶ Summary¶ animation.createSkin#invBindPtr returns the pointer to jointCount * 16 packed inverse-bind-matrix f32 values in Wasm memory. Access after dispose() throws. Syntax¶ Skin.invBindPtr: WasmPtr Returns¶ WasmPtr See Also¶ animation.createSkin#jointIndicesPtr animation.createSkin#dispose