material.standard#baseColorTexture¶
Summary¶
material.standard#baseColorTexture gets or sets the optional base-color texture. The material borrows the texture rather than owning it; replacement or material destruction does not destroy the Texture2D.
Syntax¶
StandardMaterial.baseColorTexture: Texture2D | null
material.baseColorTexture = value;
const value = material.baseColorTexture;
Returns¶
Texture2D | null - Borrowed base-color texture, or null when none is assigned.