material.unlit#getUniformBufferSize¶ Summary¶ material.unlit#getUniformBufferSize returns 64 bytes for the 16-float base color, opacity, alpha cutoff, and texture-transform block. Syntax¶ UnlitMaterial.getUniformBufferSize(): number const result = material.getUniformBufferSize(); Returns¶ number - Always 64. See Also¶ material.unlit#createBindGroupLayout material.unlit#getUniformData