material#dirty¶
Summary¶
material#dirty reports whether material uniform or binding state needs renderer refresh. Property setters mark relevant state dirty; markClean() clears the flag after synchronization. It does not by itself report asynchronous texture-upload completion.
Syntax¶
Parameters¶
This API does not take parameters.
Returns¶
boolean - Boolean result indicating whether the queried condition is satisfied.
Example¶
const canvas = document.querySelector("canvas");
const wgpu = await WasmGPU.create(canvas);
const material = wgpu.material.unlit({ color: [1, 1, 1], opacity: 1.0 });
const value = material.dirty;
console.log(value);