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material.unlit#baseColorTexture

Summary

material.unlit#baseColorTexture gets or sets the optional sampled base-color texture. The material borrows the Texture2D; replacement or material destruction does not destroy it. Assignment marks material state dirty.

Syntax

UnlitMaterial.baseColorTexture: Texture2D | null
material.baseColorTexture = value;
const value = material.baseColorTexture;

Returns

Texture2D | null - Borrowed base-color texture, or null when none is assigned.

See Also