material.custom#createBindGroupLayout¶
Summary¶
material.custom#createBindGroupLayout creates the immutable group-1 WebGPU layout declared at construction for the supplied device.
Syntax¶
CustomMaterial.createBindGroupLayout(device: GPUDevice): GPUBindGroupLayout
const result = material.createBindGroupLayout(device);
Parameters¶
| Name | Type | Required | Description |
|---|---|---|---|
device |
GPUDevice |
Yes | Device that creates the declared bind-group layout. |
Returns¶
GPUBindGroupLayout - GPU bind-group layout describing required shader bindings for this object.