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World

The world subsystem contains scene-level APIs: cameras, lights, overlays, and scene traversal utilities.

In This Section

  • Perspective and orthographic camera workflows
  • Ambient, directional, and point light APIs
  • Overlay systems (grid, legend, axis triad)
  • Scene query and traversal helpers
  • Visibility-oriented scene inspection

Overview Video

The video below was AI-generated by Google NotebookLM based on the WasmGPU codebase and then double-checked by its developer.

Suggested Starting Points

Use the sidebar to browse all world-related APIs.