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createSplatField#setWasmRotation

Summary

setWasmRotation() borrows packed quaternion records and refreshes them immediately. refreshWasmRotation() re-reads the same source explicitly.

Syntax

SplatField.setWasmRotation(source: WasmMemoryView<Float32Array> | null, options?: SplatFieldWasmChannelOptions): void
SplatField.refreshWasmRotation(options?: SplatFieldWasmRefreshOptions): void

Notes

Records contain quaternion [x, y, z, w]. Core center/opacity, rotation, and scale sources must remain available together. Use setWasmPackedData() for initial family replacement; passing null detaches this channel and destroys its managed GPU copy.

See Also