material.standard#occlusionStrength¶
Summary¶
material.standard#occlusionStrength gets or sets the occlusion-texture contribution in [0, 1]. Supply a finite value; assignment marks uniforms dirty and the default is 1.
Syntax¶
StandardMaterial.occlusionStrength: number
material.occlusionStrength = value;
const value = material.occlusionStrength;
Returns¶
number - Current ambient-occlusion contribution.