material.standard#normalScale¶
Summary¶
material.standard#normalScale gets or sets the tangent-space normal-map scale. Supply a finite value; negative values invert the mapped X and Y components. Assignment marks uniforms dirty and the default is 1.
Syntax¶
StandardMaterial.normalScale: number
material.normalScale = value;
const value = material.normalScale;
Returns¶
number - Current normal-map scale.