Scene.traverseVisibleSplatFields¶
Summary¶
Scene.traverseVisibleSplatFields() visits attached splat fields whose visible property is true, in insertion order.
Syntax¶
Parameters¶
| Name | Type | Required | Description |
|---|---|---|---|
callback |
(splatField: SplatField) => void |
Yes | Function invoked once for each visible field. |
Returns¶
void