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Scene.traverseVisibleSplatFields

Summary

Scene.traverseVisibleSplatFields() visits attached splat fields whose visible property is true, in insertion order.

Syntax

Scene.traverseVisibleSplatFields(callback: (splatField: SplatField) => void): void

Parameters

Name Type Required Description
callback (splatField: SplatField) => void Yes Function invoked once for each visible field.

Returns

void

See Also