NodeLink.destroy¶
This page documents the NodeLink.destroy method.
Summary¶
NodeLink.destroy releases the nodelink's stored GPU buffers and clears runtime state. That includes pending writes, listeners, retained CPU records, counts, ndShape, and transform state.
Externally supplied node or edge buffers are destroyed only when ownership was transferred with descriptor ownBuffers: true or setter option ownBuffer: true.
Borrowed external buffers are detached without being destroyed; the internally created uniform buffer is always object-owned.
Syntax¶
Parameters¶
This API does not take parameters.
Returns¶
void - No return value. The call destroys this nodelink's runtime state.