Geometry.upload¶
Summary¶
Geometry.upload refreshes attached Wasm views and uploads pending CPU or Wasm data into geometry-owned GPU buffers. Borrowed Wasm allocations are never freed by the geometry.
Syntax¶
Parameters¶
| Name | Type | Required | Description |
|---|---|---|---|
device |
GPUDevice |
Yes | GPUDevice used to allocate pipelines, buffers, layouts, or textures. |
Returns¶
void - No return value. The call applies side effects to runtime state and/or GPU resources.
Type Details¶
Example¶
const canvas = document.querySelector("canvas");
const wgpu = await WasmGPU.create(canvas);
const geometry = wgpu.geometry.sphere(1, 24, 16);
const device = wgpu.gpu.device;
geometry.upload(device);
console.log(geometry.positionBuffer, geometry.indexBuffer);
geometry.destroy();