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SplatField.setWasmSphericalHarmonics

Summary

setWasmSphericalHarmonics() borrows packed SH coefficients. refreshWasmSphericalHarmonics() explicitly re-reads the source.

Syntax

SplatField.setWasmSphericalHarmonics(source: WasmMemoryView<Float32Array> | null, options?: SplatFieldWasmChannelOptions): void
SplatField.refreshWasmSphericalHarmonics(options?: SplatFieldWasmRefreshOptions): void

Notes

shDegree is required when activating an SH source unless an SH degree is already active. The coefficient count per splat is 3, 12, 27, or 48 for degrees 0–3.

See Also