Geometry.setWasmUvs¶ Summary¶ Geometry.setWasmUvs() borrows packed two-float primary UV records from WebAssembly memory. Syntax¶ Geometry.setWasmUvs(source: WasmMemoryView<Float32Array> | null, options?: GeometryWasmAttributeOptions): void See Also¶ Geometry.uvBuffer Geometry.refreshWasmVertices