Skip to content

Scene.clearSplatFields

Summary

Scene.clearSplatFields() detaches every splat field while leaving other scene families unchanged. Detached fields are not destroyed.

Syntax

Scene.clearSplatFields(): Scene
scene.clearSplatFields();

Returns

Scene - The same scene instance.

Notes

Call destroy() on fields whose resources are no longer needed, or let Scene.destroy() destroy fields that remain attached.

See Also