Geometry.setWasmUvs1¶ Summary¶ Geometry.setWasmUvs1() borrows packed two-float secondary UV records from WebAssembly memory. Syntax¶ Geometry.setWasmUvs1(source: WasmMemoryView<Float32Array> | null, options?: GeometryWasmAttributeOptions): void See Also¶ Geometry.setWasmUvs Geometry.refreshWasmVertices