ShadowSystem.depthBiasSlopeScale¶
Summary¶
ShadowSystem.depthBiasSlopeScale configures slope-scaled depth bias for all directional shadow maps. The default is 1.5.
Syntax¶
Parameters¶
This property does not take call parameters; assign a finite f32-representable number to set it.
Returns¶
number - Current slope-scale depth bias. The default is 1.5.
Type Details¶
The value maps to WebGPU's depthBiasSlopeScale render-pipeline state. Changing it increments revision, rebuilds shared shadow resources on demand, and marks every enabled shadow dirty.
Example¶
const shadows = wgpu.effects.shadows;
shadows.depthBiasSlopeScale = 2.25;
console.log(shadows.depthBiasSlopeScale);
Notes¶
The value must be finite and representable as f32. Changing it rebuilds shadow resources and marks enabled shadows dirty.