Examples
Focused demos across rendering and computing workflows.
These examples are intentionally small and task-specific, so each page can be used as a practical starting point for your own scene or pipeline.
Available under the Mozilla Public License 2.0.
ESM
Module-first setup for modern browser applications.
esm.htmlIIFE
Script-tag integration path for lightweight prototypes.
iife.htmlglTF
Asset import flow for glTF 2.0 scenes and materials.
gltf.htmlControls
Camera controls and navigation functionalities for 3D scenes.
controls.htmlPicking
Picking, probing, and selecting objects with hit and region queries.
picking.htmlScaling
Scaling and colormapping services for scientific primitives.
scaling.htmlOverlay
Overlay layers and annotation toolkit enabling interactive data.
overlay.htmlMandelbulb
Rendering the Mandelbulb fractal with a compute shader.
mandelbulb.htmlGalaxy
Realistic galaxy simulation using WGSL compute and Python interop.
galaxy.htmlFluid
Fluid dynamics model with both a pointcloud and a glyphfield.
fluid.htmlGraphing
3D graphing calculator with mathemtical primitives and scientific colormaps.
graphing.htmlProtein
Interactive protein (hemoglobin) structure visualization from the Protein Data Bank.
protein.html