attributesBuffer
attributesBuffer: GPUBuffer | null = null
bindGroup
bindGroup: GPUBindGroup | null = null
bindGroupKey
bindGroupKey: string | null = null
blendMode
boundsCenter
boundsCenter: [number, number, number] = ...
boundsRadius
boundsRadius: number = 0
cullMode
depthTest
depthTest: boolean = true
depthWrite
depthWrite: boolean = true
geometry
name
name: string | null = null
positionsBuffer
positionsBuffer: GPUBuffer | null = null
rotationsBuffer
rotationsBuffer: GPUBuffer | null = null
scalesBuffer
scalesBuffer: GPUBuffer | null = null
shape
uniformBuffer: GPUBuffer | null = null
visible
visible: boolean = true