frameArena: {
alloc: (bytes: number, align?: number) => number;
allocF32: (len: number) => number;
capBytes: () => number;
init: (capBytes?: number) => number;
reset: () => void;
usedBytes: () => number;
} = ...
Type Declaration
alloc: (bytes: number, align?: number) => number
allocF32: (len: number) => number
capBytes: () => number
init: (capBytes?: number) => number
reset: () => void
usedBytes: () => number