Scene.meshes¶
Summary¶
Scene.meshes returns all mesh objects currently attached to the scene. This is the raw collection and includes meshes regardless of their visible state. Use it for object management and inspection tooling.
Syntax¶
Parameters¶
This property does not take parameters.
Returns¶
readonly Mesh[] - Scene mesh collection in insertion order.
Type Details¶
Example¶
const canvas = document.querySelector("canvas");
const wgpu = await WasmGPU.create(canvas);
const scene = wgpu.createScene();
scene.add(wgpu.createMesh(wgpu.geometry.box(1, 1, 1), wgpu.material.unlit({ color: [0.9, 0.5, 0.2] })));
console.log(scene.meshes.length);