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Scene.findPointCloudByName

Summary

Scene.findPointCloudByName returns the first point cloud whose name exactly matches the input. It searches only point cloud objects. Use it for direct lookup when point cloud names are unique.

Syntax

Scene.findPointCloudByName(name: string): PointCloud | undefined
const cloud = scene.findPointCloudByName(name);

Parameters

Name Type Required Description
name string Yes Exact point cloud name to search for.

Returns

PointCloud | undefined - First matching point cloud, or undefined if none match.

Type Details

// No additional descriptor expansion is required for this signature.

Example

const canvas = document.querySelector("canvas");
const wgpu = await WasmGPU.create(canvas);

const scene = wgpu.createScene();
const cloud = wgpu.createPointCloud({ pointCount: 0, scaleTransform: { mode: "linear", domainMin: 0, domainMax: 1 } });
cloud.name = "samples";
scene.add(cloud);

console.log(scene.findPointCloudByName("samples"));

See Also