OverlaySystem.interactionThrottleMs¶
Summary¶
OverlaySystem.interactionThrottleMs is the active-interaction update throttle interval in milliseconds. While interaction is active, updates may be skipped until this interval elapses unless force is used.
Syntax¶
Parameters¶
This property does not take parameters.
Returns¶
number - Interaction update throttle interval in milliseconds.
Type Details¶
Example¶
const canvas = document.querySelector("canvas");
const wgpu = await WasmGPU.create(canvas);
const overlay = wgpu.createOverlay.system({ interactionThrottleMs: 20 });
console.log(overlay.interactionThrottleMs);