Skip to content

Camera.up

Summary

Camera.up returns the camera up direction extracted from its world transform matrix. This is the orientation up axis currently driving view construction. Read it when you need camera-aligned billboard, HUD, or interaction behavior.

Syntax

Camera.up: [number, number, number]
const up = camera.up;

Parameters

This property does not take parameters.

Returns

[number, number, number] - Current world-space up direction of the camera.

Type Details

// No additional descriptor expansion is required for this signature.

Example

const canvas = document.querySelector("canvas");
const wgpu = await WasmGPU.create(canvas);

const camera = wgpu.createCamera.perspective({ aspect: canvas.clientWidth / canvas.clientHeight });
camera.lookAtWithUp([0, 0, 0], [0, 0, 1]);
const up = camera.up;
console.log(up);

See Also