Skip to content

Mesh.removeChild

Summary

Mesh.removeChild operates on a Mesh runtime object to update state, query data, or manage lifecycle.

Syntax

Mesh.removeChild(child: Mesh): this
const result = mesh.removeChild(child);

Parameters

Name Type Required Description
child Mesh Yes Child mesh/transform reference used for hierarchy operations.

Returns

this - The same object instance, returned for fluent chaining.

Type Details

// No additional descriptor expansion is required for this signature.

Example

const canvas = document.querySelector("canvas");
const wgpu = await WasmGPU.create(canvas);

const geometry = wgpu.geometry.box(1, 1, 1);
const material = wgpu.material.unlit({ color: [0.9, 0.6, 0.2], opacity: 1.0 });
const mesh = wgpu.createMesh(geometry, material);
const child = {};
const result = mesh.removeChild(child);
console.log(result);

See Also