Material.destroy¶
Summary¶
Material.destroy releases GPU resources and clears owned runtime state for this Material. Call it when the object is no longer needed.
Syntax¶
Parameters¶
This API does not take parameters.
Returns¶
void - No return value. The call applies side effects to runtime state and/or GPU resources.
Type Details¶
Example¶
const canvas = document.querySelector("canvas");
const wgpu = await WasmGPU.create(canvas);
const material = wgpu.material.unlit({ color: [1, 1, 1], opacity: 1.0 });
material.destroy();
console.log("updated");