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GlyphField.upload

Summary

GlyphField.upload uploads pending CPU/wasm data into GPU buffers so this GlyphField is render-ready.

Syntax

GlyphField.upload(device: GPUDevice, queue: GPUQueue): void
glyphField.upload(device, queue);

Parameters

Name Type Required Description
device GPUDevice Yes GPUDevice used to allocate pipelines, buffers, layouts, or textures.
queue GPUQueue Yes GPUQueue used for data uploads and command submissions.

Returns

void - No return value. The call applies side effects to runtime state and/or GPU resources.

Type Details

// No additional descriptor expansion is required for this signature.

Example

const canvas = document.querySelector("canvas");
const wgpu = await WasmGPU.create(canvas);

const glyphField = wgpu.createGlyphField({ instanceCount: 1, positions: new Float32Array([0, 0, 0, 0]), rotations: new Float32Array([0, 0, 0, 1]), scales: new Float32Array([1, 1, 1, 0]), attributes: new Float32Array([0.5, 0, 0, 0]), scaleTransform: { mode: "linear", domainMin: 0, domainMax: 1 } });
const device = wgpu.gpu.device;
const queue = wgpu.gpu.queue;
glyphField.upload(device, queue);
console.log("updated");

See Also