Skip to content

Geometry.upload

Summary

Geometry.upload uploads pending CPU/wasm data into GPU buffers so this Geometry is render-ready.

Syntax

Geometry.upload(device: GPUDevice): void
geometry.upload(device);

Parameters

Name Type Required Description
device GPUDevice Yes GPUDevice used to allocate pipelines, buffers, layouts, or textures.

Returns

void - No return value. The call applies side effects to runtime state and/or GPU resources.

Type Details

// No additional descriptor expansion is required for this signature.

Example

const canvas = document.querySelector("canvas");
const wgpu = await WasmGPU.create(canvas);

const geometry = wgpu.geometry.sphere(1, 24, 16);
const device = wgpu.gpu.device;
geometry.upload(device);
console.log("updated");

See Also