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DataMaterial.upload

Summary

DataMaterial.upload uploads pending CPU/wasm data into GPU buffers so this DataMaterial is render-ready.

Syntax

DataMaterial.upload(device: GPUDevice, queue: GPUQueue): void
material.upload(device, queue);

Parameters

Name Type Required Description
device GPUDevice Yes GPUDevice used to allocate pipelines, buffers, layouts, or textures.
queue GPUQueue Yes GPUQueue used for data uploads and command submissions.

Returns

void - No return value. The call applies side effects to runtime state and/or GPU resources.

Type Details

// No additional descriptor expansion is required for this signature.

Example

const canvas = document.querySelector("canvas");
const wgpu = await WasmGPU.create(canvas);

const material = wgpu.material.data({ data: new Float32Array([0.2, 0.4, 0.7, 1.0]), scaleTransform: { mode: "linear", domainMin: 0, domainMax: 1 }, colormap: "viridis" });
const device = wgpu.gpu.device;
const queue = wgpu.gpu.queue;
material.upload(device, queue);
console.log("updated");

See Also