DataMaterial.onVisualChange¶
Summary¶
DataMaterial.onVisualChange registers a listener for visual-state changes and returns an unsubscribe callback.
Syntax¶
DataMaterial.onVisualChange(listener: (kind: DataMaterialVisualChangeKind) => void): () => void
const result = material.onVisualChange(listener);
Parameters¶
| Name | Type | Required | Description |
|---|---|---|---|
listener |
(kind: DataMaterialVisualChangeKind) => void |
Yes | Callback invoked when visual-relevant state changes. |
Returns¶
() => void - Function that unsubscribes or unregisters the listener created by this call.
Type Details¶
DataMaterialVisualChangeKind¶
Example¶
const canvas = document.querySelector("canvas");
const wgpu = await WasmGPU.create(canvas);
const material = wgpu.material.data({ data: new Float32Array([0.2, 0.4, 0.7, 1.0]), scaleTransform: { mode: "linear", domainMin: 0, domainMax: 1 }, colormap: "viridis" });
const listener = (kind) => console.log(kind);
const result = material.onVisualChange(listener);
console.log(result);
See Also¶
- DataMaterial.colormap
- DataMaterial.createBindGroupLayout
- DataMaterial.destroy
- DataMaterial.dropCPUData
- DataMaterial.getColormapForBinding
- DataMaterial.getColormapKey
- DataMaterial.getScaleSourceDescriptor
- DataMaterial.getShaderCode
- DataMaterial.getUniformBufferSize
- DataMaterial.getUniformData
- DataMaterial.opacity
- DataMaterial.scaleTransform