DataMaterial.getColormapForBinding¶
Summary¶
DataMaterial.getColormapForBinding returns the current colormap for binding value derived from this DataMaterial runtime state.
Syntax¶
Parameters¶
This API does not take parameters.
Returns¶
Colormap - Colormap runtime object for scalar-to-color mapping on CPU and GPU paths.
Type Details¶
Example¶
const canvas = document.querySelector("canvas");
const wgpu = await WasmGPU.create(canvas);
const material = wgpu.material.data({ data: new Float32Array([0.2, 0.4, 0.7, 1.0]), scaleTransform: { mode: "linear", domainMin: 0, domainMax: 1 }, colormap: "viridis" });
const result = material.getColormapForBinding();
console.log(result);
console.log(result.sampleCPU(0.5));
See Also¶
- DataMaterial.colormap
- DataMaterial.createBindGroupLayout
- DataMaterial.destroy
- DataMaterial.dropCPUData
- DataMaterial.getColormapKey
- DataMaterial.getScaleSourceDescriptor
- DataMaterial.getShaderCode
- DataMaterial.getUniformBufferSize
- DataMaterial.getUniformData
- DataMaterial.onVisualChange
- DataMaterial.opacity
- DataMaterial.scaleTransform