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DataMaterial.destroy

Summary

DataMaterial.destroy releases GPU resources and clears owned runtime state for this DataMaterial. Call it when the object is no longer needed.

Syntax

DataMaterial.destroy(): void
material.destroy();

Parameters

This API does not take parameters.

Returns

void - No return value. The call applies side effects to runtime state and/or GPU resources.

Type Details

// No additional descriptor expansion is required for this signature.

Example

const canvas = document.querySelector("canvas");
const wgpu = await WasmGPU.create(canvas);

const material = wgpu.material.data({ data: new Float32Array([0.2, 0.4, 0.7, 1.0]), scaleTransform: { mode: "linear", domainMin: 0, domainMax: 1 }, colormap: "viridis" });
material.destroy();
console.log("updated");

See Also