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CustomMaterial.getUniformBufferSize

Summary

CustomMaterial.getUniformBufferSize returns the current uniform buffer size value derived from this CustomMaterial runtime state.

Syntax

CustomMaterial.getUniformBufferSize(): number
const result = material.getUniformBufferSize();

Parameters

This API does not take parameters.

Returns

number - Numeric scalar result produced by this operation.

Type Details

// No additional descriptor expansion is required for this signature.

Example

const canvas = document.querySelector("canvas");
const wgpu = await WasmGPU.create(canvas);

const material = wgpu.material.custom({ fragmentShader: "@fragment fn fs_main() -> @location(0) vec4f { return vec4f(1.0, 0.8, 0.2, 1.0); }" });
const result = material.getUniformBufferSize();
console.log(result);

See Also