Colormap.toUniformStops¶
Summary¶
Colormap.toUniformStops operates on a Colormap runtime object to update state, query data, or manage lifecycle.
Syntax¶
Colormap.toUniformStops(maxStops: number = 8, colorSpace: "srgb" | "linear" = "linear"): Color4[]
const result = colormap.toUniformStops(maxStops, colorSpace);
Parameters¶
| Name | Type | Required | Description |
|---|---|---|---|
maxStops |
number = 8 |
Yes | Maximum stop count for uniform-friendly color arrays. |
colorSpace |
"srgb" \| "linear" = "linear" |
Yes | Color-space mode used by this conversion or lookup. |
Returns¶
Color4[] - Result produced by this API call as Color4[].
Type Details¶
Color4¶
Example¶
const canvas = document.querySelector("canvas");
const wgpu = await WasmGPU.create(canvas);
const colormap = wgpu.colormap.viridis();
const maxStops = 8;
const colorSpace = "linear";
const result = colormap.toUniformStops(maxStops, colorSpace);
console.log(result);