WasmGPU - v0.4.0
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    Class Mesh

    Index

    Constructors

    Properties

    geometry: Geometry
    material: Material
    name: string = ""
    skin: SkinInstance | null = null
    transform: Transform
    userData: Record<string, unknown> = {}

    Accessors

    • get castShadow(): boolean

      Returns boolean

    • set castShadow(value: boolean): void

      Parameters

      • value: boolean

      Returns void

    • get receiveShadow(): boolean

      Returns boolean

    • set receiveShadow(value: boolean): void

      Parameters

      • value: boolean

      Returns void

    • get visible(): boolean

      Returns boolean

    • set visible(value: boolean): void

      Parameters

      • value: boolean

      Returns void

    • get worldMatrix(): number[]

      Returns number[]

    Methods

    • Parameters

      Returns this

    • Returns Mesh

    • Returns void

    • Parameters

      Returns this

    • Parameters

      Returns this