WasmGPU - v0.6.0
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ComputePipeline
Class ComputePipeline
Index
Constructors
constructor
Properties
bind
Group
Layouts
constants
device
entry
Point
label
pipeline
shader
Code
Methods
create
Bind
Group
get
Bind
Group
Layout
Constructors
constructor
new
ComputePipeline
(
device
:
GPUDevice
,
desc
:
ComputePipelineDescriptor
,
)
:
ComputePipeline
Parameters
device
:
GPUDevice
desc
:
ComputePipelineDescriptor
Returns
ComputePipeline
Properties
Readonly
bind
Group
Layouts
bindGroupLayouts
:
GPUBindGroupLayout
[]
Readonly
constants
constants
:
Record
<
string
,
number
>
|
undefined
Readonly
device
device
:
GPUDevice
Readonly
entry
Point
entryPoint
:
string
Readonly
label
label
:
string
|
null
Readonly
pipeline
pipeline
:
GPUComputePipeline
Readonly
shader
Code
shaderCode
:
string
Methods
create
Bind
Group
createBindGroup
(
groupIndex
:
number
,
resources
:
ComputeBindGroupResources
,
label
?:
string
,
)
:
GPUBindGroup
Parameters
groupIndex
:
number
resources
:
ComputeBindGroupResources
Optional
label
:
string
Returns
GPUBindGroup
get
Bind
Group
Layout
getBindGroupLayout
(
groupIndex
:
number
)
:
GPUBindGroupLayout
Parameters
groupIndex
:
number
Returns
GPUBindGroupLayout
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Constructors
constructor
Properties
bind
Group
Layouts
constants
device
entry
Point
label
pipeline
shader
Code
Methods
create
Bind
Group
get
Bind
Group
Layout
Source code
Examples
WasmGPU - v0.6.0
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