WasmGPU.createHeapArena().usedBytes¶
Summary¶
WasmGPU.createHeapArena().usedBytes reports consumed bytes in the arena head. Track this value to estimate required arena capacity.
Syntax¶
Parameters¶
This API does not take parameters.
Returns¶
number - Bytes currently allocated in this arena epoch.
Example¶
const canvas = document.querySelector("canvas");
const wgpu = await WasmGPU.create(canvas);
const arena = wgpu.createHeapArena(64 * 1024);
arena.alloc(1024, 16);
arena.alloc(2048, 16);
console.log(arena.usedBytes(), arena.capBytes);