WasmGPU.interop.createHeapArena¶
Summary¶
WasmGPU.interop.createHeapArena creates a WasmHeapArena through the interop surface.
It is functionally equivalent to WasmGPU.createHeapArena.
Use whichever path is clearer for your integration layer.
Syntax¶
WasmGPU.interop.createHeapArena(capBytes: number, align?: number): WasmHeapArena
const arena = wgpu.interop.createHeapArena(capBytes, align);
Parameters¶
| Name | Type | Required | Description |
|---|---|---|---|
capBytes |
number |
Yes | Heap arena capacity in bytes. |
align |
number |
No | Requested base alignment, default 16. |
Returns¶
WasmHeapArena - Heap arena allocator instance.
Example¶
const canvas = document.querySelector("canvas");
const wgpu = await WasmGPU.create(canvas);
const arena = wgpu.interop.createHeapArena(2 * 1024 * 1024, 16);
const bytes = arena.allocU8(256, 16);
bytes.view().fill(1);
arena.reset();
arena.destroy();