WasmGPU.frameArena.usedBytes¶
Summary¶
WasmGPU.frameArena.usedBytes returns how many bytes are currently consumed in the frame arena. Use this for debugging scratch usage and sizing the frame allocator.
Syntax¶
Parameters¶
This API does not take parameters.
Returns¶
number - Number of bytes currently allocated in this epoch.
Example¶
const canvas = document.querySelector("canvas");
const wgpu = await WasmGPU.create(canvas);
console.log("before", wgpu.frameArena.usedBytes());
wgpu.frameArena.alloc(2048, 16);
console.log("after", wgpu.frameArena.usedBytes());