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WasmGPU.frameArena.reset

Summary

WasmGPU.frameArena.reset discards all frame-arena allocations and advances the arena epoch. Any frame-based WasmSlice allocated before reset is no longer valid.

Syntax

WasmGPU.frameArena.reset(): void
wgpu.frameArena.reset();

Parameters

This API does not take parameters.

Returns

void - No value is returned.

Example

const canvas = document.querySelector("canvas");
const wgpu = await WasmGPU.create(canvas);

const ptr = wgpu.frameArena.alloc(256, 16);
console.log(ptr, wgpu.frameArena.epoch());
wgpu.frameArena.reset();
console.log(wgpu.frameArena.epoch(), wgpu.frameArena.usedBytes());

See Also