WasmGPU.frameArena.epoch¶
Summary¶
WasmGPU.frameArena.epoch returns the current frame-arena generation counter.
The epoch increments after init() and reset().
Frame-allocated WasmSlice objects use this value to detect stale access.
Syntax¶
Parameters¶
This API does not take parameters.
Returns¶
number - Current frame arena epoch.
Example¶
const canvas = document.querySelector("canvas");
const wgpu = await WasmGPU.create(canvas);
const e0 = wgpu.frameArena.epoch();
wgpu.frameArena.reset();
const e1 = wgpu.frameArena.epoch();
console.log(e0, e1);