WasmGPU.createControls.navigation().reset¶
Summary¶
WasmGPU.createControls.navigation().reset restores the camera pose/projection saved by saveState().
Any active transition is canceled before restoring the saved state.
Syntax¶
Parameters¶
This API does not take parameters.
Returns¶
void - No value is returned.
Example¶
const canvas = document.querySelector("canvas");
const wgpu = await WasmGPU.create(canvas);
const camera = wgpu.createCamera.perspective({ fov: 50, aspect: canvas.clientWidth / canvas.clientHeight, near: 0.1, far: 1000 });
const controls = wgpu.createControls.navigation(camera, canvas);
controls.setView("front");
controls.saveState();
controls.setView("top");
controls.reset();