WasmGPU.createControls.navigation().cancelTransition¶
Summary¶
WasmGPU.createControls.navigation().cancelTransition stops any active animated camera transition immediately. The camera remains at its current interpolated pose when canceled.
Syntax¶
Parameters¶
This API does not take parameters.
Returns¶
this - Returns the same controls object.
Example¶
const canvas = document.querySelector("canvas");
const wgpu = await WasmGPU.create(canvas);
const camera = wgpu.createCamera.perspective({ fov: 50, aspect: canvas.clientWidth / canvas.clientHeight, near: 0.1, far: 1000 });
const controls = wgpu.createControls.navigation(camera, canvas);
controls.setView("left", { animate: true, duration: 1.0 });
setTimeout(() => controls.cancelTransition(), 200);