WasmGPU.createAnnotation.toolkit().mode¶
Summary¶
WasmGPU.createAnnotation.toolkit().mode returns the current interaction mode.
Modes control what happens when selection hits are committed (marker, distance, angle, or idle).
Syntax¶
Parameters¶
This accessor does not take parameters.
Returns¶
AnnotationMode - Current mode string.
Type Details¶
Example¶
const canvas = document.querySelector("canvas");
const wgpu = await WasmGPU.create(canvas);
const toolkit = wgpu.createAnnotation.toolkit({ canvas });
console.log(toolkit.mode);