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WasmGPU.compute.kernels.maxU32

Summary

WasmGPU.compute.kernels.maxU32 computes the maximum u32 value across selected input elements. It is shorthand for reduceU32(input, "max", opts). The result is written to a one-scalar storage buffer. Use this for upper-bound checks and key-range diagnostics.

Syntax

WasmGPU.compute.kernels.maxU32(input: StorageBuffer, opts?: ReduceOptions): StorageBuffer
const out = wgpu.compute.kernels.maxU32(input, opts);

Parameters

Name Type Required Description
input StorageBuffer Yes Source u32 data buffer.
opts ReduceOptions No Optional reduction execution settings.

Returns

StorageBuffer - Buffer containing one u32 maximum value.

Example

const canvas = document.querySelector("canvas");
const wgpu = await WasmGPU.create(canvas);

const input = wgpu.compute.createStorageBuffer({ data: new Uint32Array([9, 4, 11]), copySrc: true });
const out = wgpu.compute.kernels.maxU32(input);
console.log(await wgpu.compute.readback.readScalarU32(out));

See Also